From d4159deab4306ce37107462d4587b666f1132e56 Mon Sep 17 00:00:00 2001 From: 514fpv Date: Mon, 15 Jan 2024 17:06:11 +0800 Subject: [PATCH] feat(web): post: BLHeli32 ESC Startup Music --- .../site/_posts/2023-04-22-startup-music.md | 34 +++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 spec/web/site/_posts/2023-04-22-startup-music.md diff --git a/spec/web/site/_posts/2023-04-22-startup-music.md b/spec/web/site/_posts/2023-04-22-startup-music.md new file mode 100644 index 00000000..78d17d23 --- /dev/null +++ b/spec/web/site/_posts/2023-04-22-startup-music.md @@ -0,0 +1,34 @@ +--- +title: "BLHeli32 ESC Startup Music" +date: "2023-04-22 23:05:14 +0800" +categories: [ "Multirotor", "Hardware" ] +tags: [ "music", "propulsion", "blheli32" ] +pin: true +--- +This post details how to replicate my quadcopter ESC startup music. Note that a BLHeli32 ESC or one with compatible music functionality is required. + +Turn on music for all four ESCs, and set `Gen. Length` to 11, `Gen. Interval` to 0. In the `All ESC together` section, make sure the checkboxes for `Show 1/X for length`, `Show Space` and `Play 1 Octave lower` are all set to enable. + +Then, set the music data as follows. + +``` +A5 1/4 G5 1/4 A5 1/4 E5 1/4 C5 1/4 B4 1/4 C5 1/4 A4 1/8 B4 1/8 A4 1/2 A5 1/2 G5 1/2 E5 1/2 A5 1/4 B5 1/4 C6 1/4 E6 1/4 C6 1/4 B5 1/4 G5 1/4 B4 1/4 A4 1/2 B4 1/2 C5 1/2 P1/2 P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 +``` +{: file='ESC#1'} + +``` +P1/1 P1/1 C5 1/2 C6 1/2 B5 1/2 G5 1/2 P1/1 P1/1 C5 1/2 G5 1/2 A5 1/2 P1/2 P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 +``` +{: file='ESC#2'} + +``` +P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 P1/2 E5 1/4 G5 1/4 A5 1/4 G5 1/4 A5 1/4 B5 1/4 C6 1/4 B5 1/4 D6 1/4 B5 1/4 A5 1/4 G5 1/4 E5 1/4 E5 1/4 A4 1/2 G4 1/2 A4 1/4 B4 1/4 C5 1/4 E5 1/4 C5 1/4 E5 1/4 C5 1/4 B4 1/4 E4 1/4 E4 1/4 C4 1/4 E4 1/4 C4 1/2 D4 1/2 +``` +{: file='ESC#3'} + +``` +P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 P1/1 P1/2 P1/2 P1/1 P1/1 C6 1/4 B5 1/4 A5 1/4 G5 1/4 C5 1/2 B4 1/2 P1/1 P1/1 A4 1/4 G4 1/4 E4 1/4 G4 1/4 A4 1/2 B4 1/2 +``` +{: file='ESC#4'} + +